Thursday, March 14, 2013

Alien: Resurrection



Continuing from “Aliens: Colonial Marines” I thought I would do a little piece on the very underrated PS1 classic “Alien Resurrection”. In my eyes “Alien Resurrection” is the definitive “Alien” game. Everything that no other “Alien” based game has ever and possibly will never be (edit: "Alien: Isolation" changed this). It did everything right, managed to make the “Alien” scary, –something no game before or after has effectively done- it created a tense and terrifying atmosphere and the sound design was pitch perfect. Argonaut’s decision to use absolutely no music and all ambient sound effects was brilliant, it set a mood and proves that you don’t need loud music stings to make your audience scared, palpable atmosphere will do that just fine.

Monday, March 4, 2013

Resident Evil 6



I’ve been putting this review off for a while, I’m not exactly sure why and now I’m showing up so late to the party that everyone’s already gone home, had enough time to recuperate and are now at another party. But I really don’t give a damn, I have to write this, not so much to get my opinion out, lord knows it’s not much different than a lot of others. Jim Sterling’s review (seen here: http://www.destructoid.com/review-resident-evil-6-235326.phtml) pretty much sums up majority of my complaints. I have to write this because I need to get it off my chest, little discussions where I vent my frustrations with this game just aren’t cutting it, I gotta rip it another asshole, or at least open the wound Mr. Sterling already gave it a little wider than it already is. Never have I been more disappointed in anything. (at least until I watched “Silent Hill: Revelation”) When I went into this game I was expecting a fun old time, but what I got was nothing but pain and frustration.