Doom 2016 was a disappointment, at least for me. I know it was praised as a return to roots
for the franchise and a return to form for the FPS-genre, but I can’t help but
disagree on both accounts. Doom 2016
isn’t a return to its roots, it’s just as much a far cry from classic Doom as Doom 3 was. Doom 2016
certainly isn’t a return to form for the genre.
The FPS-genre had gotten along just fine before Doom 2016 came around and
enjoyed its fair share of run-n-gun shoot ‘em ups, both with and without some
modern conventions. Even BioShock: Infinite, was doing the
kickass triple-A take on arena combat and did so with a lot more style and
substance and with an even greater emphasis on momentum. If you’re still with me and you aren’t lighting
your torches and sharpening your pitchforks, let’s really get into exactly why
I think Doom 2016 just isn’t the second coming.
Friday, September 15, 2017
Friday, March 24, 2017
Persona 3 - Female Protagonist
Generally,
I wouldn’t think a second, gender-swapped, playthrough of a game would merit
another review, but P3P just happens to be an exception. For the most part, games that allow the
player to pick between a male and a female don’t really offer a different
experience. Your pronouns are changed,
the VA is different and you can bunk with the dudes if the game has a romance
option. These things aside, the core
experience, character interactions and story remains the same. As if to say “screw your traditions” P3P goes
the extra mile by completely changing many relationships, offering whole new
ones and giving the female protagonist an altogether different feel than what
you get in the original.
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